MTI | Special Issue : Virtual Reality and Games

MTI | Special Issue : Virtual Reality and Games
Recent developments in motion sensors, graphics, multimodal display technologies and interaction have paved the way for expanding the Virtual Reality (VR) gaming possibilities beyond traditional entertainment, providing seamless immersive experiences in highly interactive synthetic worlds. From active adventures to relaxing, passive immersion, VR evolves beyond the related technologies to take the user(s) into the heart of the story itself, perceiving it as in first person. The magic of VR makes serious games such as those involving education and training an engaging adventure, providing learning skills to improve users’ expertise. Industries related to real state, automobile, advertising or tourism are currently using VR gaming as a claim to attract new audiences or involve clients in new engaging experiences. As well, media artists, filmmakers, musicians and designers find in VR gaming an inspiring resource for their creations.

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